Home EsportsDOTA 2 Best Junglers in 7.32e

Best Junglers in 7.32e

by Chetan Shekar

You can farm bonus gold in the forest with these junglers in the 7.32e update for Dota 2.


People are getting used to the recent changes made to the epic heroes in Dota 2 with the release of 7.32e for the online game. These changes have helped certain heroes become better at farming gold in the jungle to earn additional gold between waves of creeps in their lanes. You can attack neutral creeps in the forest with these heroes to increase your gold per minute (GPM) in your matches. 

Juggernaut

Juggernaut slashes neutral creeps using Blade Fury

Juggernaut is a ruthless carry hero in Dota 2. He can strike his enemies with his blade to chop them down to size during team fights. Juggernaut has gained quite a few favorable upgrades in the 7.32e update for the massively multiplayer game that makes him suitable to earn more gold in the jungle throughout the match. 

The base damage of Juggernaut has been increased from 50 – 54 to 53 – 55, giving him bonus attack damage from the start of the game. You can purchase a Quelling Blade for Juggernaut after spawning to make his physical attacks deal lethal amounts of damage to enemy creeps and neutral creeps. 

He can use Blade Fury throughout the game to deal 165 damage per second (DPS) to enemy units in a radius of 260 for up to 5 seconds. Blade Fury can help Juggernaut destroy neutral creeps in the jungle within seconds of using the magical spell. Juggernaut becomes immune to spells, letting the Agility hero mitigate enemy units without taking damage from spells used by neutral creeps. Blade Fury has a cooldown of 18 seconds and requires 90 mana to be used per cast. You can increase the radius of Blade Fury by 100 at level 10, allowing Juggernaut to kill more neutrals with his ability. 

Players can level up Blade Dance early in their matches to deal bonus damage to neutral creeps in the jungle with Juggernaut. The critical damage dealt using the passive ability, Blade Dance, has been increased from 180% to 190% in the 7.32e patch. Blade Dance provides a 35% chance of attacking his enemies with a critical hit per strike. You can buy a Battle Fury for Juggernaut to increase your GPM in your games. Battle Fury costs 4100 gold and provides 60 attack damage, 7.5 health regeneration, and 2.75 mana regeneration to the melee hero. Juggernaut can spread a portion of the damage dealt from his blade to enemy units in a radius of 650 around him by purchasing a Battle Fury. 

Axe

Axe uses Counter Helix to earn more gold in the jungle

Axe is a Strength hero with abilities that make it harder for enemies to drain his health during battles. He has a base attack damage of 55 – 59, letting Axe strike his opponents with ease to earn bonus gold in his lane. Axe has a base Strength of 25 and gains up to 2.8 Strength per level, granting him plenty of health points to harass enemy heroes and kill neutral creeps in the forest without taking a significant amount of damage from them. 

His base movement speed has been increased from 310 to 315 in the 7.32e update for Dota 2. People can get a Tranquil Boots for Axe before the first 5 minutes of the game to increase his health regeneration rate by 14. The additional health regeneration granted by the item can let Axe recover a large portion of his maximum health after decimating neutral creep camps in the jungle. Tranquil Boots costs 925 gold in the game. 

The radius of Counter Helix has been increased from 275 to 300 in the latest patch. Axe has a 20% chance to deal up to 180 Pure damage to all enemy units in a radius of 300 by maxing out the passive ability, Counter Helix. Neutral creeps can be neutralized within moments of approaching them in the jungle after leveling up Counter Helix with Axe. People can buy a Buckler for 425 gold to provide bonus armor to Axe. He gains 3 armor by purchasing a Buckler in his matches that reduces the amount of damage taken from enemy attacks. Axe can upgrade a Buckler to an Assault Cuirass to gain bonus armor later in Dota 2 matches. 

Enchantress 

 

Enchantress uses Enchant to fight neutrals in the jungle

Enchantress is a support hero who can convert creeps to fight her enemies. She can use her ability, Enchant, to gain control over neutral creeps and enemy creeps at any point in the game. Enchantress can turn any neutral creep into an allied unit for up to 120 seconds using Enchant. 

You can use Enchant on level 6 creeps to let them tank your opponents while Enchantress attacks them from a range of 575. Neutral creeps that are controlled by Enchantress gain 500 maximum health, 8 armor, and 70 attack damage as a bonus. The cooldown of Enchant has been reduced from 16 seconds to 12 seconds in the 7.32e update. 

The Intelligence hero can slow the movement speed of her foes using Enchant. Enemy heroes affected by Enchant have their movement speed slowed by 60% for 5 seconds in the latest patch for Dota 2. Enchant needs 70 mana per cast. She can also convert Ancient neutral creeps using Enchant at level 20 that can be used to kill tons of creeps in lanes for bonus gold. 

People can purchase an Aghanim’s Shard for Enchantress to gain a new ability, Little Friends. Enchantress can use Little Friends to drive all enemy creeps and neutrals around her in a radius of 1200 to attack an enemy hero for up to 6 seconds. The 7.32e update has increased the cast range of Little Friends
from 600 to 750. 

Enchantress can activate Nature’s Attendants to increase her health regeneration rate by 16 health per second. Nature’s Attendants can be used to heal her allies and controlled units around her in a radius of 275 for up to 9 seconds. It has a cooldown of 35 seconds and consumes 140 mana per cast. You can recover health after fighting neutral creeps in the jungle using Nature’s Attendants and during team fights to survive longer with Enchantress. 

Beastmaster

Beastmaster launches Wild Axes at neutral creeps

Beastmaster is one of the most tactical heroes you can choose to farm in the jungle. The Strength hero can eliminate dozens of neutral creeps in the forest with his abilities to earn more gold between battles. 

He can launch his weapons at neutral creeps at a distance of 1500 using Wild Axes to deal damage to his enemies. Neutral creeps hit by Wild Axes take up to 130 damage per axe and the damage dealt using the ability can be stacked to deal an additional 12% damage per stack. Players can stack multiple neutral creep camps together in the safe lane to slit more enemies at once using Wild Axes. Each instance of Wild Axes requires 65 mana to be used. You can purchase an Arcane Boots for Beastmaster to increase his mana pool by 250 mana. The item costs 1300 gold in the game. Beastmaster can use Arcane Boots to replenish up to 175 mana to his allies in a radius of 1200. 

You can summon a wild boar using Beastmaster to fight neutral creeps. The wild boar has a base health of 750 and an attack damage of 65. Enemy units attacked by Beastmaster’s wild boar have their movement speed slowed by 34% for 3 seconds. You can purchase an Aghanim’s Scepter to gain the ability, Drums of Slom, to regain health with each attack for 6 seconds. The latest 7.32e update has increased the bonus damage per hit of Drums of Slom from 110 to 115. Controlled units also regain up to 5% of their attack damage per hit while Drums of Slom is active. 

People can max out the passive ability, Inner Beast, to increase the attack speed of Beastmaster by 40. The bonus attack speed will help Beastmaster kill hundreds of neutral creeps in the jungle to earn additional gold to buy his core items. You can level up Inner Beast early to complete a Satanic to gain Lifesteal. Satanic provides 38 attack damage, 25 Strength, and 30% Lifesteal to Beastmaster from his physical attacks. You can activate Unholy Rage using Satanic to increase the Lifesteal from 30% to 175% for 6 seconds. Satanic can be bought for 5050 gold. 

Phantom Assassin

Phantom Assassin kills neutrals using Stifling Dagger

Phantom Assassin can level up faster by annihilating neutrals in Dota 2 matches. She can use Stifling Dagger on enemy units and neutral creeps to deal a portion of her attack damage to them from a distance of 1150. The base damage dealt by Stifling Dagger has been increased from 65 to 80 in the 7.32e patch. Players can use Phantom Strike frequently throughout the match to gain bonus attack speed while fighting neutral creeps. She gains 170 attack speed and 25% Lifesteal for up to 2 seconds using Phantom Strike. 

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